Class Personaje

java.lang.Object
  extended byjavax.microedition.lcdui.game.Layer
      extended byjavax.microedition.lcdui.game.Sprite
          extended byPersonaje

public class Personaje
extends javax.microedition.lcdui.game.Sprite


Field Summary
 
Fields inherited from class javax.microedition.lcdui.game.Sprite
TRANS_MIRROR, TRANS_MIRROR_ROT180, TRANS_MIRROR_ROT270, TRANS_MIRROR_ROT90, TRANS_NONE, TRANS_ROT180, TRANS_ROT270, TRANS_ROT90
 
Fields inherited from class javax.microedition.lcdui.game.Layer
 
Constructor Summary
Personaje(javax.microedition.lcdui.Image image, int frameWidth, int frameHeight)
           
 
Methods inherited from class javax.microedition.lcdui.game.Sprite
collidesWith, collidesWith, collidesWith, defineCollisionRectangle, defineReferencePixel, getFrame, getFrameSequenceLength, getRawFrameCount, getRefPixelX, getRefPixelY, nextFrame, paint, prevFrame, setFrame, setFrameSequence, setImage, setRefPixelPosition, setTransform
 
Methods inherited from class javax.microedition.lcdui.game.Layer
getHeight, getWidth, getX, getY, isVisible, move, setPosition, setVisible
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Personaje

public Personaje(javax.microedition.lcdui.Image image,
                 int frameWidth,
                 int frameHeight)