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java.lang.Objectjavax.microedition.lcdui.game.Layer
javax.microedition.lcdui.game.Sprite
Personaje
| Field Summary |
| Fields inherited from class javax.microedition.lcdui.game.Sprite |
TRANS_MIRROR, TRANS_MIRROR_ROT180, TRANS_MIRROR_ROT270, TRANS_MIRROR_ROT90, TRANS_NONE, TRANS_ROT180, TRANS_ROT270, TRANS_ROT90 |
| Fields inherited from class javax.microedition.lcdui.game.Layer |
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| Constructor Summary | |
Personaje(javax.microedition.lcdui.Image image,
int frameWidth,
int frameHeight)
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| Methods inherited from class javax.microedition.lcdui.game.Sprite |
collidesWith, collidesWith, collidesWith, defineCollisionRectangle, defineReferencePixel, getFrame, getFrameSequenceLength, getRawFrameCount, getRefPixelX, getRefPixelY, nextFrame, paint, prevFrame, setFrame, setFrameSequence, setImage, setRefPixelPosition, setTransform |
| Methods inherited from class javax.microedition.lcdui.game.Layer |
getHeight, getWidth, getX, getY, isVisible, move, setPosition, setVisible |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public Personaje(javax.microedition.lcdui.Image image,
int frameWidth,
int frameHeight)
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